War of Nations – Attack Guide: How to earn attack points, capture and destroy bases

July 16, 2013, Category: Mobile · Leave a Comment

The main goal in this game is to have as many troops as possible, because the more troops that you have, the stronger your attack will be. Each troop has a specific amount of damage, health, range, speed and capacity. For your offensive troops, speed is more important than range because it decides how long of a time they will stay in view of the enemy. Damage, health, and capacity are simply just excellent for stealing resources.

You can unlock new troops two different ways: Research them, and upgrade the barracks so that you can build them. Researching new troops, of course, requires your research lab to get leveled up too, usually to the same level that your factory has to be in order to build said researched troop. But while you are waiting for another troop to unlock, go to the factory and build more of the troops that you already have.

Go to the “train” area in your factory, and look at the “?” next to any troop that you are interested in training. You’ll see all of their statistics, plus other random strengths – for example, helicopters tend to be strong against tanks and tanks against jeeps, and many more of the troops have very specific strengths and weaknesses.

War of Nations – Attack Guide How to earn attack points, capture and destroy bases

If you target a command center you will be able to choose either capture or destroy. The destruction or the capture will be successful if you are able to deflate all of the rival base’s morale. Each base has their own morale, as does each outpost, so take them one base at a time. The more attacks you launch, the more morale you destroy. In addition, each base regenerates at least 50% of its army immediately after being destroyed, so send multiple commanders and units over at the same time to maximize destruction.

Capturing a base requires the base amount of power cores, fusion cores or plasma cores that you would need in order to set up your next outpost. For example, if you have enough cores for five bases, and you only have four bases running, you can freely capture another one, but if you already have five bases, then all you can do is destroy or attack/loot another base.

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